The purpose of Tira X is to demonstrate the new functions of the Tira Engine for loading and rendering .x files, the DirectX object file format. There is not a single call to a DirectX function. Rendering is done using OpenGL.
| Keys | Function |
|---|---|
| W, S | Rotate object around x-axis. |
| A, D | Rotate object around y-axis. |
| Q, E | Rotate object around z-axis. |
| Cursor up / down | Zoom in / out. |
| Cursor left / right | Rotate object around y-axis. |
tira_x.zip (49 KB)
25.05.2003